![]() ![]() ![]() In 2010, we demonstrated KeyShot on a 40 core / 80 thread Intel quad-socket Westmere-based workstation including interactive ray tracing of more than 1 billion unique polygons. Since then, we have refined our ray tracing code to take full advantage of the latest CPU developments. ![]() The ray tracing code at the time was running on the AMD Opteron architecture. Luxion demonstrated interactive ray tracing technology to the public in March 2006. It is using a 12nm process and has a power consumption around 295 W. It has 24 GB of GDDR6 memory with a bandwidth of 672 GB/s. It comes with 72 RT cores dedicated to ray tracing, 4608 CUDA cores dedicated to shading and general computation, and 576 Tensor cores for deep learning and denoising. The NVIDIA Quadro RTX 6000 GPU is based on the revolutionary Turing architecture that NVIDIA introduced in 2018. It uses a state-of-the-art 7nm process and has a power consumption around 280 W. It has a total of 292 MB of on-chip cache, and a memory bandwidth of 95 GB/s. It has 64 cores and allows for 128 simultaneous threads. The 3990X is currently the fastest workstation CPU (ignoring the server-based AMD EPYC processors). The AMD Threadripper 3990X CPU is based on the amazing Zen architecture that AMD introduced in 2017. They are both priced at around $3500 and each currently represents the best performance available from a CPU or a GPU in a workstation. An investigation of rendering capabilities and results in KeyShot using the 64 core AMD Threadripper 3990X and the 72 RT core NVIDIA Quadro RTX 6000.Īt the Luxion office, we have a new workstation equipped with an AMD Threadripper 3990X CPU and an NVIDIA Quadro RTX 6000 GPU. ![]()
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